Base game (Campaigns of 1805/1813)

Great Britain

Region Capital Starting buildings Towns / resources Population Wealth
London, England Magistrate, Cantonment, Cannon Foundry, Theatre York (Market), Liverpool (Trading Port), Manchester (Manufactory), Yorkshire Farmland (Farms), Coalbrookdale Mines (Iron Mine), Brimingham (Gunsmith), Newmarket Pastures (Stables), Oxford (College), Bristol (Trading Port), Portsmouth (Dockyard), Chatham Docks (Commercial Port) 8308000 5777
Cardiff, Wales Tax Office Swansea (Not Developed), Caernarfon (Not Developed) 587245 950
Dublin, Ireland Tax Office Connemara Farmland (Farms), Cork (Not Developed), Waterford (Not Developed) 5650000 1203
Edinburgh, Scotland Tax Office Glasgow (Not Developed), Dumfries Mines (Not Developed) 16080000 1400
Gibraltar, Gibraltar Cantonment Sandy Bay (Not Developed) 80000 200

Victory Conditions Historical Capture and hold 20 regions, including the regions shown. Balearic Isles, England, Hannover, Provence, Spain, Denmark, Bretagne Complete by the end of your turn in: Late December 1812 World Domination Capture and hold 60 regions, including the regions shown. England Complete by the end of your turn in: Late December 1812 Flag Monarchy flag Republic flag

Starting position Time Early January 1805 Regions England - London (Capital) Gibraltar - Gibraltar Ireland - Dublin Scotland - Edinburgh Wales - Cardiff Government Constitutional Monarchy Treasury 7000 Introduction George III Great Britain is a constitutional monarchy, a nation of free trade and personal liberty. Its people are seemingly devoted to making money and disliking foreigners in equal measure. Foreigners are, quite simply, just not very good at anything, be that running an empire or making a decent pie. Britons make no secret of their prejudice, a crass attitude that makes diplomacy