Base game (Campaigns of 1805/1813)

Prussia

Region Capital Starting buildings Towns / resources Population Wealth
Berlin, Brandenburg — Magistrate, Cantonment, Cannon Foundry, Theatre Potsdam (Not Developed), Magdeburg (College), Kustrin (Market), Prenzlau Farmland (Farms), Wolfsburg Mines (Iron Mine), Pritzwalk Pastures (Stables) 1684771 4300
Stettin, Pommerania — Tax Office Kolberg (Trading Port), Köslin Farmland (Farms) 966225 1500
Breslau, Silesia — Cantonment Glogau (Not Developed), Brzeg Mines (Gold Mine) 389483 1800
Danzig, West Prussia — Tax Office Bromberg Farmland (Farms), Thorn (Not Developed) 2095757 2200
Königsberg, East Prussia — Tax Office Tilsit Farmland (Farms), Gumbinnen (Not Developed) 1298346 2500
Warsaw, Greater Poland — Tax Office, Cantonment, Cannon Foundry Lódz (Manufactory), Cracow (Member's Club) 4233247 2050

Victory Conditions Historical Capture and hold 25 regions, including the regions shown. East Prussia, Hannover, Baden-Württemberg, Bavaria, Silesia, Frisia, Mecklenburg, Brandenburg, Bohemia, Hessen-Kassel, Saxony & Thuringia Complete by the end of your turn in: Late December 1813 World Domination Capture and hold 60 regions, including the regions shown. Bavaria, Brandenburg Complete by the end of your turn in: Late December 1813 Flag Monarchy flag Republic flag

Starting position Time Early January 1805 Regions Brandenburg - Berlin (Capital) Cleves-Mark - Cleves East Prussia - Königsberg Greater Poland - Warsaw Pommerania - Stettin Silesia - Breslau West Prussia - Danzig Government Absolute Monarchy Treasury 6000 Introduction Friedrich Wilhelm III Prussia has a proud military heritage: what else could be the case for the nation of Frederick the Great? The country has been at peace for ten years, the result of getting a free hand in northern Germany east of the Rhine in exchange for recognising French control west of the Rhine. Political realities have