Spain

The Peninsular struggle — guerrillas, hills and a war of attrition.

European Peninsular Campaign

Recruitment pool at a glance

Spain can recruit 46 distinct units: 14 infantry, 18 cavalry, 3 artillery and 11 naval. The table below compares the average morale and melee of each land role against the all-faction mean, so you can see where the army is genuinely above par.

RoleUnitsAvg moraleAvg meleevs mean
Infantry 14 6.6 4.9 -0.6 / -2.3
Cavalry 18 6.4 7.2 -0.7 / +0
Artillery 3 3 2 -4.2 / -5.2
Naval 11 see the naval roster and Naval Comparator

Reads as: naval power

Starting position

Spain begins the campaign holding these regions:

Sevilla, SevilleMadrid, SpainBalearic Isles, SpainCatalonia, SpainNavarra, Spain
Victory conditions (source: wiki.totalwar.com (2026-08-15))

Victory Conditions Ensure that France owns no more than 5 regions while holding the regions shown. Midi-Pyrénées Complete by the end of your turn in: Late December 1815 Flag Monarchy flag

How to play Spain

Build your field army from the pool above. A reliable backbone is a solid block of line infantry to hold the centre, artillery to break enemy formations, and cavalry held back for the flanks and the pursuit. Where Spain is above the all-faction mean (highlighted above), lean into that edge.

With a deep navy, secure the seas early: protect your trade and use amphibious landings to open a second front. Compare your ships in the Naval Comparator before committing a fleet.

The pointers above are general principles framed by this faction’s real recruitment profile, not a scripted walkthrough. Adapt to the enemy and the map.